Choose 3 "Specialities" relating to your character concept: Physical, Mental and Social.
Choose 4 Abilities relating to your specialities, gain 1 each level. Once you have 2 (or 4, or 6 etc) in each, you can increase a Stat or Harm instead at the next level.
Graggar, a Human ‘Wildman’ Barbarian from the Koshaar Steppes.
Stats:
Strength +2
Agility +1
Willpower +1
Intelligence -1
Perception +0
Level 1
Max Harm 6
#1 Win or Die (Physical)
#2 Distrust of Magic (Mental)
#3 Always get your way (Social)
Abilities:
L1 Never Tell Me The Odds (#1) Reduce the extra damage taken when outnumbered in melee.
L1 Detect Magic (#2) Concentrate to detect if a magic effect is nearby, at +1 to PER.
L1 Intimidation (#3) When threatening someone in a neutral or friendly situation, +1 to WIL
L1 Berserker (#1) If you kill an enemy and take his weapon, you get +1 forward using it on the next melee attack (in the same battle)

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